The Lazer Tag Code

According to Worlds of Wonder, the 'Lazer Tag Sportsman' follows a strict code of conduct.

Taking part in this sport is an honor and only those who are truly worthy are allowed to compete with other Lazer Tag Players.

This list is to be considered a guideline for playing Lazer Tag. We've listed 'official rules,' as well as some of our own. Make sure, when you play, that everyone knows the rules you are playing by before you start a game.

 

Rule 1: Lazer Tag is a Non-contact Sport (optional)

Any intentional contact is unpardonable. Any accidental contact requires immediate warnings to both Lazer Tag Sportsmen to be more careful, with further physical contact subject to immediate censure. If you choose to make this optional, make sure all players know. Pads are recommended.

Rule 2: StarSensors Must be Visible

Preventing a StarLyte beam from tagging a StarSensor is dishonorable. In the course of a game when a StarSensor is blocked, any StarLyte user is allowed to yell "sensor!"If The player whose StarSensor is blocked is not in a StarLyte duel with someone else, he is obliged to either run away or move to better show his StarSensor.

Rule 3: StarSensors Must be Audible (optional)

Masking the sound of a StarSensor in any way is dishonorable. The StarSensor indicator should always be free to emit its loudest tones.

Rule 4: Equipment Failure Means Disqualification

StarLyte equipment can fail in the course of a contest (usually because of low battery power). In this event the Lazer Tag Sportsman with the equipment failure is out of the contest. Each contestant is expected to check his equipment thoroughly before starting to play and must suffer the consequences of a malfunctioning StarLyte.

Rule 5: StarSensors Must be Attached

A StarSensor that falls or is pulled off a StarBelt or StarVest must be put back on immediately. While the StarSensor is off, the player cannot use his StarLyte. If the StarSensor malfunctions, that player must take himself out of the contest. A StarSensor cannot be tagged when it is not attached to its Lazer Tag Player. Any player who does tag an opponents StarSensor while it is unattached is penalized with twice as many tags on his own StarSensor.

Rule 6: StarSensors Must be Activated

At times during the heat of normal Lazer Tag contests. It could happen that a StarSensor is not turned on. If this is discovered, that Lazer Tag Sportsman must take himself out of the contest immediately.

Rule 7: Refreshments are Available (never optional)

The current host of the Lazer Tag game is responsible for supplying all Lazer Tag Players with adequate refreshments before. during, and after all matches.

Rule 8: Lazer Tag Sportsmen are Honorable

No matter what a person is like away from the games, when he puts on the Lazer Tag equipment he is to be treated with respect and honor. Lazer Tag Sportsmen never lie, cheat, or take advantage of a fallen foe.

Rule 9: Lazer Tag is a Game

Players must always remember that Lazer Tag is only a game. It is designed so everyone can have fun. If a player gets angry, exhausted, or bitter he should stop playing until he cools off. Not having fun is against the code.

Rule 10: Lazer Tag is a Team Sport

Although Lazer Tag Sportsmen can be highly competitive individually, they must always consider the success of the team first. Players always win and lose as a team, not as individuals. A team does not win because one person does well nor does it lose because one person does badly. Win or lose, the team is a unit.







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